2) Select a material. For me, I choose the first one :
3) Choose "Blinn Basic Parameters"and chick the button next to Diffuse (as the figure shown above)
4) Then it will open the a new window named "Material/Map Browser", you can choose the "Bitmap" material :
5) After chose the "Bitmap material", it will ask you to select a bitmap image file for the material:
6) The image you chose would be appeared on the Material Editor, (for me, appeared on the material ball I selected in step one) .
And then drag the material ball and drop on the object you wanted to assign is okay.
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